Lidia
Персонаж с чёткими стойками и мощным давлением, эффективен при контроле дистанции и тайминга.
| Фреймов | Стоя | Сидя | Whiff punish |
|---|---|---|---|
| 10 | 1,2,2 1,4 | FC d+1 | 1,4 |
| 11 | 2,2 | ws+4,2 | b+3,4,1+2 |
| 12 | f+2,4 | FC df+2 (heat) | 3,2 |
| 13 | b+2:3 | ws+1,4 ws+1,2 | |
| 14 | f+1+2,3,1+2 (heat) | ws+3 | |
| 15 | 3,2 uf+4 | ws+2 uf+4 |
| Стойка | Переход |
|---|---|
| HRS | f+3+4 |
| CAT | b+3+4 |
| WLF | f+3+4~F or b+3+4~F |
| HAE | heat on, press U во время any other стойку |
| Прием | Описание |
|---|---|
| 1 | Быстрый jab чтобы чекать ситуацию and начать давление. It has a few useful extensions. |
| df+1 | Mid poke for checking situations. It has a couple добивания you can use to stop оппонентов from challenging it. |
| f,f+2 | Use this button для сближения оппонентов from the мидрейндж and enforce your HRS давление из стойки. The low and power crush options can beat jab attempts. HRS 3 will beat them if they check it with a down jab instead. This move gets greatly enhanced во время Heat. |
| f,f,f+1 | An useful high attack for сближение and давление. It gets greatly enhanced во время Heat. |
| db+1+2,2 | Another mid attack to start your стойку offense. The second hit can be charged to enter стойку with advantage, however it can be stepped, so mix it up. |
| d+2 and d+3,1 | Low poke для харасса the оппонента. The last hit of d+3,1,2 can be confirmed на counterhit. |
| db+3 | Risky homing low you can use to start your стойку offense. |
| d+2 | High-crush low poke для харасса the оппонента. |
| b+4 | Homing high attack to check сайдстепа оппонентов. |
| heat on HAE | Tap up во время any стойку to transition to HAE стойку. This стойку improves your давление as its reversal properties limits further the оппонента's retaliations. But don't get too predictable as the transition can lose to throws. |
ВО ВРЕМЯ HEAT:
Открывает доступ к the HAE стойку.
f,f+2 and f,f+1 are enhanced, improving
situation на хит and gaining reversal break properties.
HEAVEN AND EARTH LEVELS:
Raises a level each time you enter HAE стойку
пока активен Heat.
Enhances the properties of uf+1+2, db+3,
(оппонента лежащих) d+1+2 and WLF 4.
At level 3, f,f+4,3 становится a excellent combo tool.
| Прием | Описание |
|---|---|
| b+1 | This move has poor tracking, but hits mid and leaves you at an advantage в блок, making it a good button to fish for heat activation. |
| f+1+2,3,1+2 | Hit confirmable string with decent range. Полезен для punish situations and sometimes as a guaranteed добивание. |
| FC df+2 | Very fast elbow strike from a crouch position. Полезен для punish and as a guaranteed добивание after CH d+2. |
| HRS 2 | Слегка небезопасный mid heat engager out of HRS стойку. It можно использовать to check оппонентов that challenge this стойку when you have плюс по фреймам. |
| CAT 3 | Same purpose as the previous heat engager, but this time the move is a safe high attack. |
| Захват | Сброс |
|---|---|
| uf+1+2 | вырывается на 1+2 |
| Прием | Описание |
|---|---|
| db+3+4 | Имеет свойства low parry |
| b+1+3 (or b+2+4) | Punch parry |
| uf+1 | Has high attack parry properties |
| b+1+2 | Power Crush |
| heat on HAE | Имеет свойства реверсала |
| Стартер | Комбо |
|---|---|
| uf+4 | (hold back) f,f+2 > HRS 2 > qcf+2,2,1+2 |
| 3,2 | (hold back) f,f+2 > HRS 2 > qcf+2,2,1+2 |
| ws+2 | f,f+2 > HRS 2 > db+2 > qcf+1+2,2~B T! > b+3,4,qcf+1+2 |
| f,f+2 | f,f+2 > HRS 2 > db+2 > qcf+1+2,2~B T! > b+3,4,qcf+1+2 |
| CH (db+1+2),2 | f,f+2 > HRS 2 > db+2 > qcf+1+2,2~B T! > b+3,4,qcf+1+2 |
| CH HRS 1+2 | df+[4~3] > f,f+2 > HRS 2 > qcf+2,2,1+2 |
| LOW PARRY | f,f+2 > HRS 2 > qcf+2,2,1+2 |
| Стартер | Комбо |
|---|---|
| df+[4~3] | (b+3+4~F) WLF 2 > f,f+2 > HRS 2 > db+1+2,2~B T! > b+3,4,1+2 |
| 1+2 (full hold) | (b+3+4~F) WLF 2 > f,f+2 > HRS 2 > db+1+2,2~B T! > b+3,4,1+2 |
| WLF 1 (full hold) | f,f+2 > HRS 2 > db+2 > qcf+1+2,2~B T! > b+3,4,qcf+1+2 |
| CH (b+2),3 | f,f+2 > HRS 2 > db+2 > qcf+1+2,2~B T! > b+3,4,qcf+1+2 |
| CH (df+1),3 | f,f+2 > HRS 2 > db+2 > qcf+1+2,2~B T! > b+3,4,qcf+1+2 |
| CH HRS 4 | WLF 2 > f,f+2 > HRS 2 > db+1+2,2~B T! > b+3,4,1+2 |
| CH CAT 4 | WLF 2 > f,f+2 > HRS 2 > db+1+2,2~B T! > b+3,4,1+2 |
| CH ws+3 | df+[4~3] > f,f+2 > HRS 2 > qcf+2,2,1+2 |
| CH CAT (2),2 | df+[4~3] > f,f+2 > HRS 2 > qcf+2,2,1+2 |
| CH (f+4),3,4 | f,f+3 T! > f,f+2 > HRS 2 > qcf+2,2,1+2 |
| heat on HAE 1 | df+[4~3] > f,f+2 > HRS 2 > qcf+1+2,2~B T! > b+3,4,1+2 |
| heat on b+1~F | f,f+2 > HRS 2 > db+2 > f,f+2 > HRS 2 > db+1+2,2~B T! > b+3,4,1+2 |
| heat on HRS 2~F | b+3,4,1+2 |
| heat on CAT 3~F | b+3,4,1+2 |
| Ситуация | Комбо |
|---|---|
| Обычно | b+3,4,qcf+1+2 (delay last hit) |
| Обычно | f+1+2,3,qcf+1+2 |
| Обычно | f,f+3 T! > b+3,4,qcf+1+2 (delay last hit) |
| С Tornado | df+4,2 T! > qcf+2,2,1+2 |
| С Tornado | heat on uf+4~U T! > HAE 1 > d+1+2 |
| С Tornado | HAE lvl 3 f,f+4,3 > df+4,2 > f+1+2,3,qcf+1+2 |
| Ситуация | Описание |
|---|---|
| Эндер через Heat Burst | Extend the combo with df+[4~3] into heat burst A slightly charged 1+2 можно использовать для wall carry afterwards. |
| Wall carry опции | После tornado, options such as b+3,4,1+2 and qcf+2,2,1+2 можно использовать for both damage and long way carry. For short diстойкуs, use db+2 or 2,2 |
| Пробитие стены / пола | Use f,f+1+2 для wall break and u+3 to break the floor. |
| Ситуация | Гарантия |
|---|---|
| CH df+2 | CAT 3 |
| CH f,f+2 or heat on f,f+2 | HOR 1 or HOR 2 (heat) |
| CH f+3,4 | ... |
| CH сайдстеп 2 | ... |
| HRS 3 | f+1+2,3,1+2 (heat) |
| CH (b+3),1 | ... |
| CH сайдстеп 4 | ... |
| CH d+2 | FC df+2 (heat) -> ws+4,2 |
| df+[4~4] | f,f+3 |
| FC df+3 | ... |
| CH (1,2),4 | ... |
| CH 4,3 | (dash) d+1+2 |
| CH b+4 | ... |
| WLF 1 | ... |
| CH df+3,4 | ... |
| CH WLF 3,1 | f,f+1+2 |
| heat on 1+2,3,1+2~F | ... |
| heat on FC df+2~F | ... |
| HRS 3,4 | WLF 2 |
| CH CAT 1+2 | WLF 1 |
Здесь будет информация по разделу «Таунт фоллоуапы» для персонажа Lidia.
| Прием | Наказание |
|---|---|
| Slide | ws+4 or ws+3 float |
| Asuka's b+3 | ... |
| Kazuya db+1,2 | f,f+2 |
| Ling RDS f+3,4,3+4 | ws+4 or ws+3 float |
| Ling AoP 3+4 | ... |
| evade Leo's b+1,4 | ... |
| Paul's Deathfist | b+3,4,1+2 -> f,f+2 |
| Demoman (3rd hit) | f,f+2 |
| Alisa's b+3+4,(3+4) | ... |
| Claudio's f+2,2 | ... |
| Kuma's f,f+2 | f,f+2 |
| Heihachi's f,f+2 | ... |
| Jack's d+1+2 | f,f+2 (long dash) |
| Jack's df+1,2 | f,f+2 (long dash) |
| King's JGS 4 | ws+4 float |