Eddy
Нестандартный стиль капоэйры со стойками и ритмом, который вынуждает соперника постоянно адаптироваться.
| Фреймов | Стоя | Сидя | Whiff punish |
|---|---|---|---|
| 10 | 1,2~F 1,3 | FC d+1 | 1,2 |
| 11 | — | ws+4,4 | df+3 |
| 12 | 2,3 | — | db+4,4 (range) |
| 13 | df+1,3 | ws+1,3 | |
| 14 | uf+1,4 (heat) uf+1,3 (managing) | standing against oppnents only uf+1,4 (heat) uf+1,3 (managing) | |
| 15 | df+3 | ws+2 | |
| 19 | — | ws+3 |
| Стойка | Описание |
|---|---|
| RLX | d+3+4 |
| HSP | f+1+2 (or b+1+2) |
| MND (Mandinga) | hit оппонентов with certain attacks to raise it's level (up to 2) |
| Прием | Описание |
|---|---|
| 1 | Fast attack чтобы чекать ситуацию and начать давление. The 1,2,3 extension can be counterhit confirmed, making it good for challenging situations. |
| df+1 | Mid poke чтобы чекать ситуацию. |
| b+1 | A mid poke with a few extensions. On counterhit, b+1,4 can be confirmed into b+1,4,3+4 for a guaranteed добивание. |
| f,f+3 | Дальнобойный low option to start your RLX давление из стойки. It's also very rewarding на counterhit. |
| qcb+4 | Far reaching high homing-удар that leaves you at an advantage в блок. |
| f,f+3+4 | Mid attack with a lot of range that можно использовать чтобы давить на оппонента. |
| сайдстеп 3+4 | Отличный keepout лаунчер. Use this when you read your оппонента wants для сближения you. |
| heat on 3+4 | When Heat is active, you gain access to this mid лаунчер that можно использовать to start your HSP давление из стойки. It's especially strong when Mandinga level is maxed. |
ВО ВРЕМЯ HEAT:
Открывает доступ к 3+4 and qcf+4.
Heat activation raises 1 level of Mandinga.
MANDINGA (MND):
Gain a level upна хитting оппонентов
with certain moves and/or after activating Heat.
Level 1: Открывает доступ к HSP b+4 and HSP 3+4
Level 2: Further enhances their properties.
| Прием | Описание |
|---|---|
| f+3+4 | Безопасный mid heat engager with a lot of range, but quite linear. |
| 4,4 | The first hit alone is a good mid poke. The whole string is natural на counterhit and a good way to fish for activation. |
| uf+1,4 | В основном полезен in punish-ситуациях or as a guaranteed добивание in certain situations. |
| RLX 4,3 | Полезен как a миксап tool во время RLX, and as a guaranteed добивание after a CH f+3. |
| d+1+3 (throw) | Можно использовать as a punish in very specific situations, but is mostly useful as a guaranteed добивание после некоторых приемов. |
| Захват | Выход |
|---|---|
| uf+1+2 | вырывается на 1+2 |
| RLX uf+1+2 | вырывается на 1+2 |
| HSP 1+3 (or 2+4) | не вырывается |
| d+1+3 (or d+2+4) | unescapable on crouching opp. |
| Прием | Свойство |
|---|---|
| u+2 | Evasive attack |
| db+1+2 | Evasive attack |
| b+3+4 | Power Crush |
| Стартер | Комбо |
|---|---|
| df+3 | f+2 > b+3,3 > RLX 2,4~D > RLX 2 > qcf+3 T! > db+4,4 |
| ws+2 | b+3,3 > RLX 2,4~D > RLX 2 > qcf+3 T! > db+4,4 |
| ws+1,3 | RLX 3+4 T! > uf+4 > RLX 2,4~D > RLX 3,3 |
| сайдстеп 3+4 | ws+3 T! > uf+4 > RLX 2,4~D > RLX 3,3 |
| ws+3 | uf+4 > RLX 2,4~D > RLX 2,4,4 |
| LOW PARRY | uf+4 > RLX 2,4~D > RLX 2,4,4 |
| Стартер | Комбо |
|---|---|
| f,f+4 | RLX 2 > b+3,3 > RLX 2,4~D > RLX 2 > qcf+3 T! > db+4,4 |
| u+1+2 | |
| RLX 3+4 | |
| uf+3+4 | |
| df+3+4 (2nd hit only) | RLX 3+4 T! > uf+4 > RLX 2,4~D > RLX 2,4,4 |
| CH FC df+3 | |
| u+[4~3] | |
| (1,2),1+3 | RLX 3+4 T! > uf+4 > RLX 2,4~D > RLX 3,3 |
| (b+3),3 | b+3,3 > RLX 2,4~D > RLX 2 > qcf+3 T! > db+4,4 |
| CH b+3,3 | |
| CH (2,1),4 | |
| CH HSP b+3 | uf+4 > RLX 2,4~D > RLX 2,4,4 |
| CH db+2,3 | |
| CH (f+2),4 | |
| CH HSP 4,2 | |
| CH RLX 3 | ws+3 T! > uf+4 > RLX 2,4~D > RLX 2,4,4 |
| heat on f+3+4~F | df+2 > df+2 > b+3,3 > RLX 2,4~D > RLX 2 > qcf+3 T! > db+4,4 |
| heat on RLX 4,3~F | |
| heat on CH 4,4~F | |
| heat on 3+4 | RLX 2 > b+3,3 > RLX 2,4~D > RLX 3,3 |
| MND lvl2 HSP b+4 | b+3,3 > RLX 2,4~D > RLX 2 > qcf+3 T! > db+4,4 |
| Ситуация | Комбо |
|---|---|
| Обычно | b+2,3,3 RLX 2,4,4 MND lvl 1 or above (f+1+2) HSP b+4~D > RLX 3+4 qcf+3 T! > b+2,3,3 |
| С Tornado | df+1,3 T! > qcb+3+4,4,3 MND lvl1 or above df+1,3 T! > (f+1+2) HSP b+4~D > RLX 3+4 |
| Тип | Описание |
|---|---|
| Эндер через Heat Burst | После tornado, end the combo with uf+4 into heat burst to extend them. For лаунчерs that instantly tornado you can activate heat burst after RLX 2,4~D |
| Wall carry опции | You can use 4,4 for medium diстойкуs or uf+3+4 for short carry. uf+4 also works and sets up RLX wall combo. |
| Пробитие стены / пола | Use f+3+4 to break walls and uf+1+2 or f,f+3+4 для floor break. |
| Ситуация | Гарантия |
|---|---|
| uf+2 | f+3+4 -> qcf+3 |
| heat on f+3+4~F | RLX 4,3 (heat) -> d+2+4 |
| CH f,f+3 | d+1+3 (heat) -> df+1,3 |
| db+1+2 | ... |
| HSP 1+2 | uf+1,4 (heat) -> df+1,3 |
| CH 1+2 | ... |
| ub+3 | f,f+4 -> qcf+3 |
| CH uf+3 | ... |
| CH db+3 | ... |
| CH HSP 1 | RLX 3+4 |
| CH b+1,4,3+4 | ... |
| CH HSP 4 | HSP 1 |
| CH FC df+4 | ... |
Здесь будет информация по разделу «Таунт фоллоуапы» для персонажа Eddy.
| Прием | Наказание |
|---|---|
| Slide | ws+3 float |
| Asuka's b+3 | db+4,4 |
| Kazuya db+1,2 | ... |
| Ling RDS f+3+4,3+4 | ... |
| Ling AoP 3+4 | ... |
| evade Leo's b+1,4 | ... |
| Paul's Deathfist | db+4,4 |
| Demoman (3rd hit) | ... |
| Alisa's b+3+4,(3+4) | ... |
| Claudio's f+2,2 | ... |
| Kuma's f,f+2 | ... |
| Heihachi's f,f+2 | ... |
| Jack's d+1+2 | db+4,4 |
| Jack's df+1,2 | ... |
| King's JGS 4 | ws+3 float |